PCC: Paranormal Cleanup Commission
A downloadable game
This project is a prototype for an isometric action roguelike inspired by games like Hades and Hyper Light Drifter. In it, players will take control of an agent of the Paranormal Cleanup Commission, a secret government agency dedicated to keeping the strange and otherworldly away from the unknowing public. Players will choose a custom loadout from multiple different weapons, pieces of equipment, and other various items that will affect their combat ability. With this loadout they will take on a procedurally generated level full of paranormal enemies, who can be slain to drop materials in order to craft new items for combat.
The prototype currently contains 3 weapons the players can choose between: A sword, a bow, or a hammer. Once a weapon has been chosen the player can then play through a single level of two separate enemy types to test out the game's combat systems.
More content to come.
| Status | Prototype |
| Author | Griffin Quayle |
| Genre | Action |
| Tags | 3D, No AI, Roguelike, Singleplayer, Unreal Engine |
| Content | No generative AI was used |



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